1.1.0 Released - Improved Integration with Ink Runtime


Version 1.1.0 has been released! If you are using Ink Objects Basic (only using Unity to export objects to Ink) then you won't notice much is different. However, Ink Objects Runtime users will experience a few changes that should make integration far simpler. 

The biggest change is the introduction of the InkObjectInterface class. If your scripts inherit from InkObjectInterface, they will automatically gain access to the runtime copy of their associated Library object. The included health bar example has been updated to be an InkObjectInterface.

Additionally, the custom InkObject editor now displays the values for its associated runtime instance, once the InkObjectLibrary has been bound to an Ink story.

Files

Ink Objects 1.1.0 341 kB
Jul 04, 2020

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