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Version 1.2.1 Released
March 26, 2022
by
Julian Kantor
Version 1.2.1 has been released! Non-InkVisible fields of runtime instances are now properly initialized by the InkObjectLibrary...
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Version 1.2.0 Released
March 14, 2022
by
Julian Kantor
Version 1.2.0 has been released! This update adds an advanced piece of functionality to Runtime Objects. Typically, Runtime Objects can be thought of as a reflection of the internal story state of Ink...
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Version 1.1.1 Released
March 12, 2022
by
Julian Kantor
Version 1.1.1 has been released! This update adds the ability to create field-specific callbacks to runtime object interfaces. The HealthBar example now uses field callbacks to only update relevant UI...
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1.1.0 Released - Improved Integration with Ink Runtime
July 04, 2020
by
Julian Kantor
Version 1.1.0 has been released! If you are using Ink Objects Basic (only using Unity to export objects to Ink) then you won't notice much is different. However, Ink Objects Runtime users will experie...
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Version 1.0.2 Released
October 21, 2019
by
Julian Kantor
Version 1.02 has been released! This version fixes a bug related to the type checking introduced in version 1.01. As an aside, I will be playing around with a side project using Ink Objects so more...
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Version 1.0.1 Released
December 25, 2018
by
Julian Kantor
Version 1.01 has been released! It includes the option to include type-checking in your exported Ink Object Library functions, along with some bug fixes...
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